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And why DMND GAMES started creating own games with HTML5. [introtext] => <p>Entertainment such as online games should be free and easily accessible. Gamers shouldn&rsquo;t waste their time downloading new gaming apps on their smartphones or installing Flash to play in their favorite desktop browser.</p> <p>That&rsquo;s why DMND GAMES started creating own games with HTML5. HTML5 is the core technology for Brute Arena DMND and Farkle Master DMND, the two browser games we&rsquo;ve built recently.</p> <h3>HTML5 Advantages</h3> <p>HTML5 provides several benefits (as compared to Adobe Flash) when building easily accessible games:</p> <ul> <li style="font-weight: 400;">HTML5 games are built with JavaScript, one of the most popular programming languages.</li> </ul> <p>The JavaScript ecosystem has plenty of libraries that simplify development of games. It&rsquo;s also relatively easy to find a team of JS developers that can help you create a game.</p> [idx] => 1 [link] => ) Array ( [plPrefix] => [maxLimit] => 100 [page] => 1 [pageVarKey] => page [pageLimit] => 5 [element] => pdoResources [pageNavVar] => page.nav [pageCountVar] => pageCount [pageLinkScheme] => [tplPage] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[+pageNo]]</a></li> [tplPageWrapper] => @INLINE <ul class="pagination">[[+first]][[+prev]][[+pages]][[+next]][[+last]]</ul> [tplPageActive] => @INLINE <li class="page-item active"><a class="page-link" href="[[+href]]">[[+pageNo]]</a></li> [tplPageFirst] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[%pdopage_first]]</a></li> [tplPageLast] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[%pdopage_last]]</a></li> [tplPagePrev] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">&laquo;</a></li> [tplPageNext] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">&raquo;</a></li> [tplPageSkip] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">...</a></li> [tplPageFirstEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">[[%pdopage_first]]</a></li> [tplPageLastEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">[[%pdopage_last]]</a></li> [tplPagePrevEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">&laquo;</a></li> [tplPageNextEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">&raquo;</a></li> [cache] => [cacheTime] => 3600 [cacheAnonymous] => [ajax] => [ajaxMode] => [ajaxElemWrapper] => #pdopage [ajaxElemRows] => #pdopage .rows [ajaxElemPagination] => #pdopage .pagination [ajaxElemLink] => #pdopage .pagination a [ajaxElemMore] => #pdopage .btn-more [ajaxTplMore] => @INLINE <button class="btn btn-primary btn-more">[[%pdopage_more]]</button> [ajaxHistory] => [setMeta] => 1 [strictMode] => 1 [class] => TaggerTagResource [leftJoin] => { "NameTag": { "class": "TaggerTag", "on": "TaggerTagResource.tag = NameTag.id" }, "Posts": { "class": "modResource", "on": "TaggerTagResource.resource = Posts.id" } } [request] => Array ( [q] => tag-results [tag] => brute-arena ) [setTotal] => 1 [tag] => Brute Arena [resource] => 23 [alias] => brute-arena [id] => 23 [pagetitle] => Instant Games – A Primary Source of Games [description] => DMND GAMES chose Facebook’s Instant Games as one of the main platforms for distributing our HTML5 games. [introtext] => <p>DMND GAMES chose Facebook's Instant Games as one of the main platforms for distributing our HTML5 games. Starting with just 17 games at the launch, Instant Games now counts dozens (if not hundreds) of engaging games. And soon, when we&rsquo;ll publish Brute Arena DMND and Farkle Master DMND on Instant Games, there will be two more games available to a large group of players on Facebook.</p> <p>Let's have a look at Instant Games to see why it's good for us to distribute our game through Instant Games.</p> <h3>What's Instant Games?</h3> <p>Games are clearly one of the pillars supporting Facebook. Instant Games, being introduced in 2016, has grown a lot since then. Now we (and other game developers) can create games that are easily accessible through one of the largest social network.</p> <p>So, the main advantage of Facebook's Instant Games technology is great availability of games. Gamers (especially those who prefer playing games in a browser or on their smartphone) aren't forced anymore to access favorite games in a conventional way. Put simply, Facebook eliminated the need to load a dedicated native app from App Store or Google Play and only then play the game.</p> <p>To give you an example, you'll be able to play Farkle Master DMND and Brute Arena DMND &ndash; our first two games soon to be available on Instant Games &ndash; directly through Facebook's Messenger or News Feed both on your desktop and smartphone at any time.</p> [idx] => 2 [link] => ) Array ( [plPrefix] => [maxLimit] => 100 [page] => 1 [pageVarKey] => page [pageLimit] => 5 [element] => pdoResources [pageNavVar] => page.nav [pageCountVar] => pageCount [pageLinkScheme] => [tplPage] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[+pageNo]]</a></li> [tplPageWrapper] => @INLINE <ul class="pagination">[[+first]][[+prev]][[+pages]][[+next]][[+last]]</ul> [tplPageActive] => @INLINE <li class="page-item active"><a class="page-link" href="[[+href]]">[[+pageNo]]</a></li> [tplPageFirst] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[%pdopage_first]]</a></li> [tplPageLast] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">[[%pdopage_last]]</a></li> [tplPagePrev] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">&laquo;</a></li> [tplPageNext] => @INLINE <li class="page-item"><a class="page-link" href="[[+href]]">&raquo;</a></li> [tplPageSkip] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">...</a></li> [tplPageFirstEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">[[%pdopage_first]]</a></li> [tplPageLastEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">[[%pdopage_last]]</a></li> [tplPagePrevEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">&laquo;</a></li> [tplPageNextEmpty] => @INLINE <li class="page-item disabled"><a class="page-link" href="#">&raquo;</a></li> [cache] => [cacheTime] => 3600 [cacheAnonymous] => [ajax] => [ajaxMode] => [ajaxElemWrapper] => #pdopage [ajaxElemRows] => #pdopage .rows [ajaxElemPagination] => #pdopage .pagination [ajaxElemLink] => #pdopage .pagination a [ajaxElemMore] => #pdopage .btn-more [ajaxTplMore] => @INLINE <button class="btn btn-primary btn-more">[[%pdopage_more]]</button> [ajaxHistory] => [setMeta] => 1 [strictMode] => 1 [class] => TaggerTagResource [leftJoin] => { "NameTag": { "class": "TaggerTag", "on": "TaggerTagResource.tag = NameTag.id" }, "Posts": { "class": "modResource", "on": "TaggerTagResource.resource = Posts.id" } } [request] => Array ( [q] => tag-results [tag] => brute-arena ) [setTotal] => 1 [tag] => Brute Arena [resource] => 24 [alias] => brute-arena [id] => 24 [pagetitle] => Cocos Creator: Our Choice for the First 2D Game [description] => How we create HTML5 games using Cocos Creator: Our Choice for the First 2D Game DMND GAMES [introtext] => <p>What is the best game engine for developing cross-platform 2D games? We don’t think there’s a definite answer. Depending on game requirements and the platforms where you're going to publish your game, you may choose from many game engines.</p> <p>We've already built a couple of games with Cocos Creator, and we want to share our experience.</p> <h3>Why did we choose Cocos Creator for developing Brute Arena DMND?</h3> <p>Arguably, the top two suites of game development tools are Unreal and Unity. These two suites allows game developers to create both 3D and 2D games. But we still opted for Cocos Creator to create Brute Arena DMND and other games (Farkle Master DMND) for several reasons.</p> <p><img src="assets/images/cocos-creator-screenshot-1.jpg" alt="Creating Brute Arena DMND using Cocos Creator" width="1280" height="751" /></p> [idx] => 3 [link] => )